You can use the flee/zanzoken command to attempt to break combat and leave the room
with your current opponent. You can only flee in a room with exits and a
random direction will be picked to flee in. A successful flee will give you 1/2
round of lag and a 3% fatigue.

You must have Zanzoken focused to flee.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License