Majins are whatever that person holds in their heart, whether good, neutral,
or evil. They live to eat sweets and basically anything else they can get
their hands on. They are a strong race, but lack any higher intelligence.
They have plenty of odd traits physically, they are a bubblegum-like substance
that is almost indestructible, they can control their bodies well, but cannot
take on the form of another race, or its traits. They have miraculous healing
and regenerative powers. Mentally they are always smiling but can be easily
provoked. They shoot steam out of the many orifices in their bodies to show
their anger. A majin must go through good, evil, and super, in order to
understand their true power better, after becoming all of these a majin may
become pure.

Role: Defensive

Skill List

Focus List


Level 600 - Morph Good: + 15k PL/25k KI
Level 2,500 - Morph Evil: + 85k PL/50k KI
Level 5,000 - Morph Super: + 150k PL/75k KI
Level 9,000 - Morph Kid: + 50k PL/150k KI
Level 23,000 - Morph Pure: + 300k PL/250k KI

While in Morph Pure, you'll get an extra 9 Hit/Damroll.
Majins transform using the Morph command.

Bonuses and Skill Upgrades
PL: 5, KI: 5 Random Pl/Ki Gains on Mob kills
Majins are able to absorb the damage from Elbow, Knee, Sweep, Tailwhip, Uppercut and Roundhouse.
Majins take reduced damage while Focused Mind is active.
Majins do not require a ship to travel in outer space.

Skill Upgrades in Morph Good: Heal.
Skill Upgrades in Morph Evil: Ingest.
Skill Ugprades in Morph Super: Renzo Energy Dan.
Skill Ugprades in Morph Kid: Innocence Cannon.
Skill Ugprades in Morph Pure: Genocide, Shocking Ball, Vanishing Ball.

Shield Block
Level 1-4,999: 11% shield block
Level 5,000-14,999: 12% shield block
Level 15,000-29,999: 13% shield block
Level 30,000-49,999: 14% shield block
Level 50,000-74,999: 16% shield block
Level 75,000+: 18% shield block


Majins above level 500 get a 2,500 damage bonus to Crushing weapons.
While in Morph Kid, you'll get a 16,000 damage bonus to Bludgeoning weapons.

Unlocked at level 500 see this page for more info.

Wizard: stronger heal, increased ki regen, increased damage with Innocence Cannon and Genocide

Brute: max damage cap for auto-hits increased by 5,000, increased damage with High Tension, stronger Regenerate and increased damage with Shocking Ball

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