Namek Race

A race of powerful warriors and healers that hail from the distant
Planet Namek. They are best known for their strange green bodies and antenna
protruding from their foreheads. Nameks are able to stretch their arms to
attack enemies from far away. Nameks are able to regenerate severed limbs, and
thus heal at an increased rate. When a Namek is able to recover the ancient
knowledge of their brethren, the most powerful ones rise above all others to
become known as Super Nameks. In this form they possess enhanced power, such
as super hearing and nearly unmatchable physical strength.

Role: Defensive

Skill List

Focus List

Level 700 - Super Namek 1: + 25k PL/25k KI
Level 2,000 - Super Namek 2: + 75k PL/75k KI
Level 5,000 - Super Namek 3: + 50k PL/100k KI
Level 10,000 - Super Namek 4: + 100k PL/150k KI
Level 24,000 - Super Namek Guardian: + 275k PL/275k KI

While in Guardian, you'll get an extra 7 Hit/Damroll.
Nameks Transform using the Snamek command.

Bonuses and Skill Upgrades
PL: 4, KI: 6 Random Pl/Ki Gains on Mob kills
Nameks don't need to wear a scouter to send tells.
Nameks below 50% PL have their PL regen rate tripled.

Skill Upgrades in Snamek First: Special Beam Cannon.
Skill Upgrades in Snamek Second: Heal and Masenko.
Skill Upgrades in Snamek Third: Renzo Energy Dan and Special Beam Cannon becomes 1 rounder.
Skill Upgrades in Snamek Fourth: Light Grenade.
Skill Upgrades in Snamek Guardian: Hellzone Grenade and Darkness Blaster.

Shield Block
Level 1-4,999: 09% shield block
Level 5,000-14,999: 10% shield block
Level 15,000-29,999: 11% shield block
Level 30,000-49,999: 12% shield block
Level 50,000-74,999: 14% shield block
Level 75,000+: 16% shield block

While in Super Namek 4, you'll get a 18,000 damage bonus to Bludgeoning weapons.
Nameks above level 5,000 get a 2,500 damage bonus to Whipping weapons.

Unlocked at level 500 see this page for more info.

Priest: stronger heal(+level), stronger regenerate, increased pl regen and increased damage with Special Beam Cannon

Monk: increased damage with Masenko, +2 hits with Light Grenade and increased damage with Hellzone Grenade

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